As an experienced creative & maker with a get-it-done outlook, I loved jumping on board at EVB to take over production of multiple projects for Mamba. This including putting together a complex brand activation, and completing production of a digital 16-bit game development. I got to hang out with a quirky robot, which also added to the fun.
This integrated producer role allowed me to stretch some of my favorite muscles, from managing meetings between agencies, ensuring assets were delivered on time & correctly, providing feedback on game play, locking down a last minute location in Downtown San Diego for Comic-Con on a very low budget, and securing custom event assets like a special MambaCon badge, event decor, and the necessary tech to provide large screens, and controllers for live competitive game-play.